Rover + LiDAR perception inside a Forest3D-generated world (Gazebo Harmonic)

Rover + LiDAR inside a Forest3D-generated world (Gazebo Harmonic)

A quick demonstration of spawning a robot and running LiDAR perception inside a Forest3D-generated environment with realistic visuals, making it a solid base for mapping and navigation tasks.

:play_button: Watch on YouTube

Performance can be improved by tuning the mesh decimation level depending on your use case.

Current work: Integrating terramechanics for more realistic rover-terrain interaction,

Forest3D supports a variety of environments beyond forests, including lunar and other unstructured terrains. Feel free to reach out

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