Rover + LiDAR inside a Forest3D-generated world (Gazebo Harmonic)
A quick demonstration of spawning a robot and running LiDAR perception inside a Forest3D-generated environment with realistic visuals, making it a solid base for mapping and navigation tasks.
Performance can be improved by tuning the mesh decimation level depending on your use case.
Current work: Integrating terramechanics for more realistic rover-terrain interaction,
Forest3D supports a variety of environments beyond forests, including lunar and other unstructured terrains. Feel free to reach out

