Posted by @cwrx777:
Hi,
is there any rule on how to use different texture floor polygons?
I used the texture from here.
Some polygons can show the desired texture, but mostly only show the default texture (blue_linoleum).
I usually build map using the following command
colcon build --packages-select <map_package_name> \
--cmake-force-configure --cmake-clean-first --cmake-args -DNO_DOWNLOAD_MODELS=True
and I can see the texture files are copied to the install folder of the map package.
Chosen answer
Answer chosen by @cwrx777 at 2024-02-01T02:44:59Z.
Answered by @luca-della-vedova:
I see that the screenshot is in gz_classic
, can you try using gz
instead and see if that helps? This is what it looks like in gz
Gazebo classic will be EOL soon and we don’t plan to keep maintaining it for long