Clarification on use of object geometry in models

Is it allowed to encode approximate object geometry (e.g., plug and socket dimensions such as radius/length/clearance) in the model, provided it does not depend on the specific scene configuration or ground-truth poses during evaluation?

Just checking if there’s any update on this? It affects our modeling approach.

yes, this post may help.. Storing Fixed and Relative Transforms When Ground Truth Is Disabled - #4 by roborox

Thanks @No_Quarter_Robotics. This is indeed helpful!

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