# A Vulkan based SLAM(in progress) system that runs on Android/Linux

**URL:** <https://discourse.openrobotics.org/t/a-vulkan-based-slam-in-progress-system-that-runs-on-android-linux/58479>\
**Category:** Projects\
**Created:** [September 28, 2026, 6:12pm UTC](https://discourse.openrobotics.org/t/a-vulkan-based-slam-in-progress-system-that-runs-on-android-linux/58479 "2026-09-28T18:12:29Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![IceShuttle](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.openrobotics.org/iceshuttle/32/31051_2.png) [@IceShuttle](https://discourse.openrobotics.org/u/IceShuttle)\
**Post date:** [September 28, 2026, 6:12pm UTC](https://discourse.openrobotics.org/t/a-vulkan-based-slam-in-progress-system-that-runs-on-android-linux/58479/1 "2026-09-28T18:12:29Z")

</div>

![demo](https://us1.discourse-cdn.com/flex022/uploads/ros/original/3X/d/2/d24d01e4c09c4b52f7789b250fd48c82fa066928.gif)

This project currently stands as more of a proof of concept that it can run any arbitrary compute shader on a camera frame with zero copy than an actual SLAM/VIO,which I plan to implement eventually in the future.([Github](https://github.com/IceShuttle/photon-slam))
